UI/UX
2024
A conceptual collaborative software following the mycorrhizal network, taking after fungus to work together, better.
Myco was created as a response to research into fungus and biomimicry. Our digital world is oversaturated with dropdowns and hierarchies, so I looked to the collaboration of fungus and plant life to guide how we could collaborate more naturally.
The development of this project sought an equal digital space, in which people could work with others in a way that works for them. A customisable, modular canvas creates a friendly, open working space to benefit all participants. The process here was not without challenge; the thorough research acted as a strong guide. Watch the critical study research essay here.
And What Is This?
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Process Gallery